Author Archives: David Beermann

Please Submit your Projects of Summer Semester 2016 for the HEC Sponsorship

Dear Students and Teachers of the BA and MA Digital Media Program,

in our January Stuko meeting we decided to invite the submission of projects for the HEC sponsorship from a larger pool, including students directly. In the past student projects had to be submitted by teachers / supervisors.

We Invite Projects to be Submitted for this Sponsorship that

  • can be individual projects (for instance MA or BA thesis work)
  • can be group projects
  • can be classes or courses of the summer semester
  • can be of any theme or focus (theoretical, artistic, experimental, performative, applied etc.)
  • must be HfK digital media projects or courses (naturally UNI students may be part of them)
  • must be completed within the summer semester 2016

Some Background

HEC is a bremen based it-engineering and consulting firm, that sponsors projects and classes of the HfK DM program with up to EUR 1.500,- per semester. The money can be used for any purpose related to the selected project. HEC will not direct or influence content or form of the project. There is a framework of some brief contracts (for IP rights, among other aspects) that get signed by all participants. During the projects/classes there are usually 2 or 3 meetings or presentations where HEC is informed about the progress or results of the projects. They do like to voice their opinion and offer feedback from their particular point of view, but only to stimulate discussion and exchange. HEC hopes to gain fresh impulses, get publicity and find talent. A few people form your program have worked there, or for one of their affiliated companies.

The Selection Process

Dennis and I will pick 4 to 6 projects out of all submitted projects. Some of the criteria we base this first selection on are

  • potential quality of form and content
  • wide range of theme, content and focus within this group of 4 to 6 projects (this caters a bit to HEC)
  • necessity / need / use of the sponsorship
  • potential likelihood of completion within the semester

We also like aspects such as the use, role or particular perspective on technology within the project, inventiveness is nice but not essential, and also the sustainability (german is better here: Nachhaltigkeit) of the use of the money can be an aspect.

We then submit the selected 4 to 6 projects to the members of our Stuko for approval. Following this, they are presented to HEC. They then choose from this list a project they want to sponsor. They have chosen a wide range of topics in the past. Any good idea has a good chance.

We should have a decision by the end of April. Of course this is tight, as some projects may be started differently, depending on the available budget, but in the past we have seen, that many of you do not even really know what they plan to do during the semester before this point – and at least some of you already know that this call comes around this time (in the past even a bit later), every semester – and hopefully it will continue for many more to come, if HEC continues their generous input.

Your Submission

  • must contain a brief description of the project / class of not more then 500 words, covering title, theme / focus, methods, motivations / questions, context, goal / outcome (or similar points, should these not apply to your project)
  • must contain a rough time plan of milestones / dates / presentations
  • must contain an estimate of how the money would be used
  • must be UPLOADED (not sent directly) for instance to ownCloud or dropbox and a link sent to dennis.paul@hfk-bremen.de and p.maydell@hfk-bremen.de
  • by April 17th 2016

We are looking looking forward to your submissions.

Dennis and Peter
for the Stuko DM

(workshop) Introduction to Programming in Processing

July 21–24, 2015

Room 2.11.080

Digital Media students come from diverse professional backgrounds, leaving some with little or no prior experience in programming. This workshop is aimed at all students – Digital Media students in particular – eager to expand their programming skills.

In the workshop you will learn to create applications in Processing. I will alternate between explaining the mechanisms of its programming language and guiding you through the process of creating applications. The workflow will be focused on practical programming instead teaching just the theory. In order to maintain that focus I might ask to prepare for each workshop day by watching video tutorials which I’ll provide to you in advance. The goal of this workshop is to provide you with the necessary knowledge and resources, enabling you to develop your own ideas and to continue to learn programming on your own.

Given our diversity, I’ll try to adapt the workshop as much as possible to your pace and interests. Apart from students of Digital Media also students from Integrated Design and Free Art are also welcome. The workshop is limited to 10 participants. Register here to secure your spot now.

See you!
David

CfP: Reassembling Relationships: People, Systems, Things; DGTF Conference 2015

Reassembling Relationships: People, Systems, Things    12. Annual Conference | German Society for Design Theory and Research (DGTF) Venue | University of Applied Sciences Potsdam (Fachhochschule Potsdam, FHP) Date | 16th – 17th October 2015    In a growing state of omnipresent connectivity, it seems that anything can be potentially connected – anytime, anywhere. We are embedded in a myriad of mundane socio-technical alliances, as humans and non-humans ceaselessly correspond and perform. Therefore, the urgency arises to raise the question: What relationships do we enter in to with our fellow agents, what new positions do we find ourselves in?

In an age of the internet-of-things, the technical-material objects that are embedded in our everyday lives are acting, enacting and performing for, with, and through us. They are suddenly knowing, learning, evaluating, predicting – and constantly at work. In this sphere of hyperconnectivity, wireless sensor networks, RFID chips, cloud services and machine-to-machine interfaces are already at play. Technologies with lengthly names such as ‘sensor-driven decision analytics’ and ‘instantaneous control and response complex autonomous systems’ are being envisioned, developed and implemented. Governments, academia and industry discuss the potential production of zettabytes, yottabytes, and geopbytes of data, as sensors and chips find their homes in our coffee machines, knitted sweaters, pets, buildings and cities.

This new dimension of connecting the physical and the digital world promises to solve some of the most daunting problems that we have. From the personal to the public, these developments allegedly provide possibilities to optimise and enhance most things at most levels. However, from smart phones to smart drones, this interweaving of technologies into the fabric of our lives provides us with a pressing call to reformulate our relationship with objects themselves. It raises questions such as do these objects just help us to organise ourselves, or do they help us judge and feel? Are we still at the centre of the social algorithm, or do we become the batteries of the gadgets? In a society where we begin to speak about open-source governance and feminist servers, will we find new solidarities –- build new communities? Perhaps we must soon begin to raise discussions about “technocommunism”, “moral algorithms” and “object-mediated democracy” –- about human-nonhuman socially and politically co-mediated worlds.

We invite practical, empirical and theoretical perspectives from all design disciplines, as well as from Computer Sciences (HCI), Science and Technology Studies, Humanities and related fields. From utopian to dystopian visions and realities: We invite perspectives on the role of design in all of this, on new forms of negotiation with and through things, and on what new analytical frameworks this calls for as we further embark in to these technically mediated futures. Topics of interest include:

•     New positions: Hyperobjects, Boundary Objects, Hybrids, Cyborgs and more •     New relationships: In/dependence, un/regulated, in/discipline, un/certainty etc. •     New dialogues: Things-to-things, things-to-people, things-to-systems, systems-to-systems 

Abstracts of max. 1500 words (for 15 minute presentations) and a professional/scientific biography can be submitted until July 13th 2015 to mail@dgtf.de.

Please note the important dates:



  1. July: Submission of full papers 
31. August: Notification of acceptance

  2. August: Conference Registration opens
 16./17. October: Conference and DGTF Annual General Meeting

Course on Strategic Creativity – July 15th-19th – Berlin

Course on Strategic Creativity July 15th-19th at the International Summer School of Creative Entrepreneurship Berlin University of the Arts

Developing a “good idea” is an essential skill for many, not only those in the creative industries. Beyond inspiration, how do we steer our creativity towards the outcome we want?

Dr. Daniela Plewe and strategic designer Susa Schmid introduce in a 5-day-workshop in theory and practice various creative methodologies ranging from innovation methods such as Design Thinking to Blue Ocean Strategy and others. Focus lies especially on the needs of start-up entrepreneurs, who are still in the process of defining their new products or services, business models and value propositions. Since one of the moderators is based in Singapore, they can also share information on opportunities in Asia.

Deadline for registration: May 31st

Interested? Visit http://bit.ly/strategic-creativity

http://www.usp.nus.edu.sg/aboutusp/people/daniela-plewe.html

http://www.summer-university.udk-berlin.de

https://www.facebook.com/UDKsummercourses

Webmontag II/2015

Die Vorträge dieses Mal lauten:

Marcel Böttcher – Wie man das weltbeste Websitekonzept entwickelt Rico Sassen – Was ist Clean Code? Georg Sopart – Schieb es nicht auf den Stuhl


Regelmäßig werden den Webschaffenden und angeschlossenen Kaufleuten und Arbeitern die Möglichkeit gegeben, sich auf fachlicher wie menschlicher Ebene auszutauschen und dabei das ein oder andere lokale Brauereierzeugnis zu genießen.

Im Anschluss an die Vorträge stehen uns die Räumlichkeiten zum angeregten Austausch bei durststillenden Getränken zur Verfügung. Der Eintritt ist frei.

Location: Alte Schnapsfabrik Bremen – Am Deich 86

Webmontag I/2015

Veranstaltung:

https://www.facebook.com/events/404988696341728/

Beschreibung:

Bremen hat eine lange Tradition als vorwärtsgewandte Handelsstadt. Bereits zum Ende des 18. Jahrhunderts führte man im Zeichen der digitalen Zukunft die Speckflagge im Pixel-Art-Stil ein.

Leider verlor unsere traditionsreiche Hansestadt in den letzten Jahren ein wenig von diesem innovationsoffenen Charakter. Zumindest wirkte es so, da den Handeltreibenden der digitalen Zunft ein Ort zum regen Austausch des Wissens und der Kontakte zu pflegen fehlte.

Das wollen wir so nicht stehen lassen und haben daher die Wiederauferstehung des Bremer Webmontags angeschoben. Regelmäßig soll dabei den Webschaffenden und angeschlossenen Kaufleuten und Arbeitern die Möglichkeit gegeben werden, sich auf fachlicher wie menschlicher Ebene auszutauschen und dabei das ein oder andere lokale Brauereierzeugnis zu genießen.

Im Anschluss an die Vorträge stehen uns die Räumlichkeiten zum angeregten Austausch noch bis ca. 21.00 Uhr zur Verfügung. Der Eintritt ist frei.

Funding for film/video projects – Filmstart Bremen 1

Filmbüro Bremen e.V. and nordmedia call for entries to the “Filmstart Bremen” project fund. It is dedicated to up-and-coming filmmakers and video-artists in Bremen, in a budget range from 1.000 to 10.000,- Euro. Deadline is 28th February.

More information here: http://www.filmbuero-bremen.de/1335.0.html

Submissiontext below, in german though:

Für Nachwuchsfilmprojekte und künstlerische Filme mit einem Förderbedarf zwischen 1.000 und 10.000 Euro haben nordmedia und das Filmbüro Bremen gemeinsam das Bremer Projektstipendium Filmstart entwickelt.

Bevorzugt werden

  • bislang noch nicht unterstützte Vorhaben und nicht primär auf Verwertbarkeit orientierte bzw. künstlerische, kleinere oder schwierigere Filmprojekte und solche, die der Professionalisierung dienen,
  • die freie Filmszene des Landes Bremen sowie der lokale Filmnachwuchs,
  • binnen Jahresfrist umsetzbare Vorhaben.

Im Zentrum steht der Bereich Produktion; auch Projektentwicklung, Vertrieb und Abspiel können unterstützt werden.

Das Filmbüro Bremen ist für die Umsetzung des Programms zuständig, die Gelder werden von nordmedia zur Verfügung gestellt. Die gemeinsam bestimmte unabhängige Fachjury kann insgesamt 22.500 Euro vergeben.

Einsendeschluss ist der 28.02.2015

Antragsformular, Projektbeschreibung, ein detaillierter Kosten- und Finanzierungsplan, ein Umsetzungs- und Zeitplan, eine Bio-/Filmografie und möglichst bereits eine visuelle Arbeitsprobe bitte in fünffacher Ausfertigung beim Filmbüro Bremen einreichen.

Antragsformular unter: http://www.filmbuero-bremen.de/184.0.html

Wir empfehlen eine Antragsberatung im Filmbüro!

Kontakt und Information: Filmbüro Bremen e.V. Hinter der Holzpforte 1 28195 Bremen

0421-7084891 0171-6001276

kbecker@filmbuero-bremen.de wegelein@filmbuero-bremen.de http://www.filmbuero-bremen.de

(Workshop) Connecting Everything

Connecting Everything

23-27 Feb. 2015

This workshop is aimed for students with basic/intermediate programming knowledge in Processing. In the workshop you will learn how to create interactive projects and installations that connect Processing with a variety of software and hardware, such as: Arduino, Unity, Max MSP, Kinect , Oculus Rift, Leap Motion & more. We will start with basic exercises and slowly work our way up to bigger and more complex projects. The goal of this workshop is to provide you with the basic concepts of communication between different platforms, and resources for further learning. The last two days will be an “Open Workshop” where you can develop your own ideas for projects and we will try to implement them together. You are welcome to come with actual course projects which you would like to develop or complete in a workshop environment.

Please fill out this form if you are interested! The workshop is limited to 10 participants. http://goo.gl/forms/fVOQLjpyUy​

For students without a lot of Programming experience, David Beermann’s workshop: “Introduction to Programming in Processing” can be a great preparation for this workshop. The two workshops are indeed planned to be attended as a 2 part extended workshop.


​Connecting Everything

23-27 Feb. 2015

Dieser Workshop richtet sich an Studierende mit Basic/Intermediate Processing Kenntnisse. Im Workshop lernen wir, wie man interaktive Projekte und Installationen,in Processing mit einer Reihe von Software und Hardware verbindet, wie zum Beispiel: Arduino, Unity, Max MSP, Kinect, Oculus Rift, Leap Motion & mehr. Wir werden mit einfachen Übungen beginnen und langsam größere und komplexere Projekte entwickeln. Das Ziel dieses Workshops ist es, dir die Grundbegriffe der Kommunikation zwischen verschiedenen Plattformen zu erklären und Ressourcen für das weitere Lernen kennenzulernen. In den letzten zwei Tagen wird der Workshop ein “Open Workshop”, in dem du deine eigenen Ideen für Projekte entwickeln kannst, und wir versuchen diese zusammen implementieren. Es ist auch möglich aktuelle persönliche Projekte mitzubringen und diese im Workshop weiter zu entwickeln.

Bitte fülle dieses Formular aus, wenn du interessiert bist! Der Workshop is begrenzt auf 10 Teilnehmer. http://goo.gl/forms/fVOQLjpyUy​

Für Studierende ohne viel Programmiererfahrung, David Beermanns Workshop: “Einführung in die Programmierung in Processing” kann eine sehr gute Vorbereitung für diesen Workshops sein. Die beiden Workshops sind als ein 2-teiliger “Extended Workshop” geplant.

(Workshop) Introduction to Programming in Processing

Introduction to Programming in Processing

February 10–13, 2015

Room 2.11.080

Digital Media students come from diverse professional backgrounds, leaving some with little or no prior experience in programming. This workshop is aimed at all Digital Media students eager to expand their programming skills. In the workshop you will learn to create applications in Processing (https://processing.org). I will alternate between explaining the mechanisms of its programming language and guiding you through the process of creating applications. The workflow will be focused on programming in practice instead teaching just the theory. The goal of this workshop is to provide you with the necessary knowledge and resources, enabling you to develop your own ideas and to continue to learn programming on your own. Given our diversity, I’ll try to adapt the workshop as much as possible to your pace and interests. The workshop is limited to 10 participants. Register here to secure your spot now (http://goo.gl/forms/bYRQNgnfq5).

See you after Hochschultage!
David Beermann

If you’re interested in participating in Eran Amir’s workshop ‘Connecting Everything’ but feel overwhelmed by the technical prerequisites, this workshop is an ideal preparation. The idea of the two workshops is to build upon each other.


Einführung in die Programmierung in Processing

10. – 13. Februar 2015

Raum 2.11.080

Studenten der Digitalen Medien kommen aus unterschiedlichen Fachrichtungen und einige bringen keine oder nur wenige Programmierkenntnisse mit. Dieser Workshop richtet sich an alle Studenten der Digitalen Medien, die ihr Können in dieser Hinsicht verbessern wollen. Im Workshop wirst du lernen, Anwendungen in Processing (https://processing.org) zu erstellen. Dabei werden sich Erklärungen zu der Funktionsweise der Programmiersprache und die praktische Anwendung abwechseln. Der Fokus des Seminars wird auf der praktischen Arbeit mit Processing liegen, anstatt nur die Theorie zu vermitteln. Das Ziel des Seminars ist es, dich mit dem notwendigen Wissen und Hilfsmitteln auszustatten, so dass du deine eigenen Ideen entwickeln und anschließend eigenständig tiefer in die Programmierung einsteigen kannst. Ich werde versuchen das Seminar soweit wie möglich an euer Vorwissen und eure Interessen auszurichten. Der Workshop is begrenzt auf 10 Teilnehmer. Deshalb melde dich am besten so schnell wie möglich an: http://goo.gl/forms/bYRQNgnfq5.

Wir sehen uns dann nach den Hochschultagen!
David Beermann

Wenn du Interesse an dem Workshop ‘Connecting Everything’ von Eran Amir hast, aber du dich von den Voraussetzungen überfordert fühlst, ist dieser Workshop eine gute Vorbereitung. Die Idee für die beiden Workshops ist aufeinander aufzubauen.

Themenabend “3D Drucker im Eigenbau”

Der Hackerspace Bremen veranstaltet am 18. November von 19:00 bis 22:00 einen öffentlichen Themenabend mit dem Titel “3D Drucker im Eigenbau”. Besonders interessant dürfte dabei sein, dass einer der Mitbegründer des Hackerspaces Andree Brodt seit Längerem an seinem eigenen Drucker “Green Monster” baut und sicherlich einige interessante Erkenntnisse zum Thema beizutragen hat.