Author Archives: Peter von Maydell

(call) up to 1.500,- for your Project: HEC Sponsorship Wintersemester 2017/18

We would like to invite you to submit projects for the upcoming round of the HEC sponsorship!

We Invite Projects to be Submitted for this Sponsorship that

  • can be individual projects (for instance M.A. or B.A. thesis work,
    or 3rd semester Master Projects)
  • can be group projects
  • can be classes or courses of the winter semester 2017/18
  • can be of any theme or focus (theoretical, artistic, experimental,
    performative, applied etc.)
  • must be HfK digital media projects or courses (UNI students may be
    members of such HfK projects or courses, but they can not apply
    individually, nor can UNI projects or UNI courses apply)
  • must be completed no later then the end of the winter semester
    2017/18 (March 31. 2018)

Some Background

HEC is a bremen based it-engineering and consulting firm, that sponsors projects and classes of the HfK DM program with up to EUR 1.500,- per semester. The money can be used for any purpose related to the selected project. HEC will not direct or influence content or form of the project. There is a framework of some brief contracts (for IP rights, among other aspects) that get signed by all participants. During the projects/classes there are usually 2 or 3 meetings or presentations where HEC is informed about the progress or results of the projects. They do like to voice their opinion and offer feedback from their particular point of view, but only to stimulate discussion and exchange. HEC hopes to gain fresh impulses, get publicity and find talent. A few people from your program have worked there, or for one of their affiliated companies.

The Selection Process

Dennis and I will pick 4 to 6 projects out of all submitted projects. Some of the criteria we base this first selection on are

  • potential quality of form and content
  • wide range of theme, content and focus within this group of 4 to 6
    projects (this caters a bit to HEC)
  • necessity / need / use of the sponsorship
  • potential likelihood of completion within the semester

We also like aspects such as the use, role or particular perspective on technology within the project, inventiveness is nice but not essential, and also the sustainability (german is better here: Nachhaltigkeit) of the use of the money can be an aspect.

We then submit the selected 4 to 6 projects to the members of our Stuko for approval. Following this, they are presented to HEC. They then choose from this list a project they want to sponsor. They have chosen a wide range of topics in the past. Any good idea has a good chance.

We should have a decision by the end of October. Of course this is tight, as some projects may be started differently, depending on the available budget, but in the past we have seen, that many of you do not even really know what they plan to do during the semester before this point – and at least some of you already know that this call comes around this time, every semester – and hopefully it will continue for many more to come, if HEC continues their generous support.

Your Submission

  • must contain a brief description of the project / class of not more
    then 500 words, covering title, theme / focus, methods, motivations /
    questions, context, goal / outcome (or similar points, should these
    not apply to your project)
  • must contain a rough time plan of milestones / dates / presentations
  • must contain an estimate of how the money would be used
  • must be UPLOADED (not sent directly) for instance to ownCloud or
    dropbox and a link sent to and
  • by October 15th 2017

We are looking looking forward to your submissions.

Dennis and Peter

(job offer / PhD positions) at UNI Weimar

Wissenschaftliche Mitarbeiterstelle HCI (offizielle Ausschreibung ab 1 Oktober 2017, Bewerbungsfrist Ende Oktober / application deadline end of October)

We are looking for somebody to join our team as ‘Wissenschaftliche(r) Mitarbeiter(in)’ (with the opportunity to do a PhD/Doctorate). The position is for 3 years initially (starting ideally on March 1st 2017, or April 1st) and can be extended. The formal advert will appear in early October here:

The position involves teaching and student supervision duties in our (German language) Media-Informatics bachelor and our (English-taught international) Master programs in ‘Computer Science for Digital Media’ and Human-Computer Interaction’. Moreover, you will support our research, which usually is in the area of tangible and embodied interaction, do your own original individual research, and support the general organisation of our research group.

We are looking for somebody with a master degree in Medieninformatik, HCI, Digital Media, Interaction Design or related areas. You need to speak German, good English, have at least a basic Computer Science background and experience in programming. We are looking for somebody who is enthusiastic about physical computing (electronics prototyping with Arduino etc) and/or 3D printing, and would enjoy managing our Interface-Development Lab (electronics prototyping and 3D printers). Ideally you are interested in collaborating with arts and design, as our teaching often is interdisciplinary in mixed groups of students. You should be interested in understanding and working with people, and have some knowledge of HCI research methods, user-centered design or interaction design.

You would have the opportunity to work with our research group and lab, to interact and collaborate with other highly-qualified researchers in the field of Media and HCI as well as arts and design, to work with highly motivated bachelor and master students, where you can define projects for them to tackle, and to live in beautiful Weimar. You will be able to define your PhD topic (in negotiation with Prof. Hornecker) and to structure parts of your teaching duties (student group projects and final theses) around this.

The HCI group consists of Professor Eva Hornecker and two PhD students (one of them being you), plus currently 2 staff members on a funded project and several external collaborators/students (see Our research currently largely deals with tangible and embodied interaction, that is tangible interfaces, gestural interaction, and more specifically, e-textiles and wearables, public installations and performance, interactive museum installations, learning environments, and user studies within this overall design/application space.

Please note this is an 80% part-time contract (with the option to top up to 90 or 100% in case further funding can be acquired)

Professor Eva Hornecker (Dr. / PhD) / Lehrstuhl Human-Computer Interaction

Bauhaus-Universität Weimar / Fak. Medien / Bauhausstraße 11 / D-99423 Weimar / Germany / Tel. 00 49 3643 58 3887 / / /

(job offer / PhD positions) at the UNI Bremen

Multiple Job Openings at the University of Bremen

The Digital Media lab ( and the HCI lab ( at the University of Bremen ( (department heads: Rainer Malaka and Johannes Schöning) have multiple job openings for researchers, PhD students and Postdocs
in the areas of:

  • HCI
  • Novel Interfaces
  • Entertaining Computing
  • Serious Games
  • Artificial Intelligence
  • Semantic Modelling of Everyday Activities

… and of course they are very interested not only in people with a Media Informatics background, but Media Designers as well 🙂

more info:

or on twitter:

(lecture) Johannes Schöning: Inaugural Lecture

Inaugural Lecture of Prof. Dr. Johannes Schöning of Universität Bremen

schoening lecture

In my talk I give a broad overview of my research. My research interests lie at the intersection of human‐computer interaction (HCI), geographic information science and ubiquitous interface technologies. In our lab, we investigate how people interact with digital spatial information and create new methods and novel interfaces to help people interact with spatial information.
For example,, catastrophic incidents associated with GPS devices and other personal navigation technologies are all too common: a tourist drives his rental car across a beach and directly into the Atlantic Ocean, a person in Belgium intending to drive to a nearby train station ends up in Croatia, a family traveling on a dirt road gets stranded for four days in the Australian outback. I will characterise key patterns that exist in these incidents and enumerate implications for research and design in HCI that emerge from these patterns.

In addition, researchers and mapping platforms have shown growing interest in optimizing routes for criteria other than simple travel time, e.g. identifying the “simplest route”, the “safest route”, or “most beautiful” route. However, despite the ubiquity of algorithmic routing and its potential to define how millions of people move around the world, very little is known about the externalities that arise when adopting these new optimization criteria, for instance potential redistribution of traffic to certain neighborhoods and increased route complexity (with its associated risks). I will present the first controlled examination of these externalities, doing so across multiple mapping platforms, alternative optimizations, and cities.


Application Deadline June 1st !!

Designregio Kortrijk is looking for 3 highly motivated and recently graduated designer-makers or creative artists to join in a regional residency programme in Kortrijk, Belgium.
The Designers in Residence Programme Kortrijk is a 4-month full time working residency from September to December 2017.

Designregio Kortrijk provides for the selected Designers in Residence Kortrijk:

  • accommodation
  • usage of Budalab Open Makerspace
  • experts in several domains and support of Designregio Kortrijk

Enabling liquid boundaries by social design

Boundaries in society blur.
Libraries act as social meeting places, social restaurants also accommodate childcare, young startups and concert halls are cohousing, culture and scientific research reinforce each other, etc.
The permanent state of societal transformations leads to a society with liquid boundaries.
Designregio Kortrijk invites 3 young designers to develop an experimental concept for those liquid boundaries by social design, exploring social transformation through confrontation between citizens, society, entrepreneurs and education in regions such as Kortrijk.