- spatial experiences delivering improbable narratives
- critical videogames staging moral dilemmas of a fictional world
- elaborated manuals of processes or structures from an alternative reality
- short films introducing new social imaginaries
- physical products designed for speculative scenarios
- mixed media installations imagining a utopian (micro)politics
- graphic novels presenting surrealist software applications
- soundscapes creating immersive fictional environments
- performances embodying fictional characters embedded in speculative narratives
- site-specific interventions that disrupt and reframe everyday spaces with speculative narratives
- video essays or lecture presentations examining the cultural, social, and/or technological implications of a speculative scenario
- virtual galleries or online exhibitions showcasing artworks from an imagined future art movement